Age of Empires II: Definitive Edition Pros and Cons List

The is a list of Pros and Cons about the Age of Empires II: Definitive Edition. More AoE II Guides: Contents I have been playing age of empires on and off since it came out in 1999, after trying the DE edition I believe some features made the game drift a bit from the original

The is a list of Pros and Cons about the Age of Empires II: Definitive Edition.

More AoE II Guides:

Contents

Intro

I have been playing age of empires on and off since it came out in 1999, after trying the DE edition I believe some features made the game drift a bit from the original classic

The following is a list of Pros and Cons based on my experience, and from what I have observed on streams and youtube.

Cons List

Game Mechanics

Setting Gather Point

Trying to set a gather point from TC to deer is very hard.

Interface / Quality of Life Features

Building Queues

Queuing units are now represented by a number on the icon instead of the classic multiple icons view.

This is rather very challenging to get a good idea of whats happening .. specially in tight situation where you toggle through buildings fast.

It would be a good idea if there was an option to revert back to original queuing interface.

Multiplayer

Map Selection for ranked games

The idea of being forced a random map from the map pool is very annoying, given that most players have been playing a few set of maps most of the time. Specially on the competitive scene.

This issue has also been tackled in video here:

Having to do performance testing continuously

Why is this necessary, shouldn’t it be done only 1 time.

Graphics

Health Bar / Selection

The new health bar looks very different and there is no way to revert back to old look.

Also the selection border for units is very thick compared to what it used to be.

Icons

Even with HUD scale maxed out, the icons still look very small compared to the classic version.

Units proportions

It feels like some units have changed in proportions, an example is paladin.

Settings

Game doesnt reset keys for conflicting actions

In classic aoe, setting a hot key for an item would automatically reset that key for all other conflicting actions. eg. if you set hotkey for building farm “F”, it automatically resets that key for all other buildings if they are using “F” as hotkey.

Although there are warnings, they are not always accurate. Setting a button for idle villager does not give warning for other conflicting entries.

Bugs

Unable to cancel in progress research / building / production

This happens after changing HUD to exactly 125%.

Icons are not clickable once they are in progress.

Pros List

Quality of Life

Number of villagers / Idle / Per resource

It is really great that these numbers are now visible straight away rather than clicking on the economy icon.

Zooming in and out

Queuing research with unit production

Multiplayer

Matchmaking

Server Based multiplayer

Alot better than peer to peer.

Spectating any game in progress

Was only possible on voobly, wasn’t possible on the HD version.

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